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4いいね 73回再生

3D MACARON in BLENDER | FINAL

In this third and final episode of the Macaron Series, we’ll wrap up the entire project by completing the procedural shaders and jumping into the post-processing phase — all inside Blender 3D.

We’ll fine-tune the chocolate materials, add subtle surface variation, and bring out the full visual potential of the scene through lighting balance, depth of field, and render passes — no Photoshop involved.

🍫 What we’ll cover in this final part:

Finalizing procedural textures and shader tweaks

Subtle detailing for photoreal surface finish

Post-processing using Blender’s built-in tools

Final render setup and export in 4K

This closing chapter brings everything together into a clean, polished visual result — the perfect way to finish off a high-end CGI project.

Thank you for following the series!

🔔 Subscribe to follow the next series:

   / @snackfy  

Let's connect:

LinkedIn: www.linkedin.com/in/leonardo-barbosa-8b4632134/

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