Welcome to Part 4 of our Krabby Patty tutorial series! 🍔✨
In this second part of the texturing stage, we’ll focus on giving the bun a realistic and detailed look using only Blender’s native tools.
✅ Procedural bun texture with micro variations
✅ Realistic sesame seed shading
✅ Quick test material for fries (no detailing — they were experimental)
✅ No PBR, no image textures, no external software
This step wraps up the full material creation process for the Krabby Patty, keeping the workflow clean, procedural, and 100% Blender-native.
🎬 Catch up on Parts 1 to 3 for modeling, lighting, and the first half of the texturing process.
Subscribe to follow the final steps — post-production is coming next: / @snackfy
LinkedIn: www.linkedin.com/in/leonardo-barbosa-8b4632134/
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