In this final episode of the Chocolate Bar Series, we’ll wrap up the project by jumping into the post-processing phase, fine-tuning the visual output directly inside Blender — no Photoshop involved.
We’ll also create two different final renders from the same project file, exploring how composition, angle, and lighting tweaks can give completely different results while using the same 3D assets.
🎬 What you'll learn in this episode:
Color grading and post effects in Blender’s compositor
Depth of field, glow, and render passes
Creating two unique final shots from one setup
Export settings for clean, high-resolution renders
This is the finishing touch — where everything comes together to deliver professional, high-end food CGI.
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Let's connect:
LinkedIn: www.linkedin.com/in/leonardo-barbosa-8b4632134/
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